This post was created as part of the README for my Panda's mod, but given my habit of not completing things I thought I'd share this part here in case it helped others. Perfect! At this point, let's calls this version 0.1.0 I'm going to to use MultiMC because it works all 3 major operating systems and makes creating Minecraft instances with the exact versions and mods you want so easy. Great, it works! At this time, before we commit we probably want to create a `.gitignore and add a couple of things to it.īefore I get too far into modding, I want to know that we can build our mod correctly as well. Let's do that though, so we have a starting place, and we can test this setup worksĬopied the src directory from our unzipped MDK directory. Forge comes with a sample mod, but the instructions don't tell us to copy that. The two commands we want for testing are:īefore we do that, we need a mod. gradlew setupDecompWorkspace is successful. mobs would start to build a basic feeling of occupation to the vanilla minetest. Your instructions to get a JDK installed for likely differ, so I'll leave this part out. Many mods add the same items, which reminds me of the situation in Minecraft. Ok, it looks like I don't have the java compiler (or JDK) installed on this computer. gradlew setupDecompWorkspace, since the working directory isn't in the path. Since this is Linux, the correct command is. The next step is to run gradlew setupDecompWorkspace. In Minecraft versions 1.12 and later, many mods that originally depended on the Redstone Flux API now use the functionally equivalent Forge Energy (FE) system. I'll leave out gradlew.bat since I'm developing on Linux. The docs say to only copy adle, gradlew.bat, gradlew, and the gradle directory. Allowing you to change the blocks in an area or scan in an area. This mod is required for our main mod MineColonies Structurize has many core features, including: The Scan Tool. It aims to bring a new way to edit large portions of the Minecraft world. Ok, the MDK is downloaded, let's unzip it. Structurize is a server utility mod brought to you by the LDT Team. That way, if things get broken or strange, I can use git to backup, and you and I get a nice history we can look back on. Oh, before we get too far along, I'm planning to track my progress with git commits and this readme. The files can be found at, and I think I want the MDK, but let's see if the docs tell us. Let's see how it goes!įirst, let's download Forge. In addition, I'd like to try to do this using VSCode, instead of the usual IDEs recommended for this. It's been a while since I created one, and I want to see if I still remember how things work. Hi! This is my documented journey to create a Minecraft Forge mod.
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